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	<title>Arcadepimp &#187; Lag</title>
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	<link>http://arcadepimp.com</link>
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		<title>Kotaku: Harada: “Fighting Games Aren’t Really Tailored To Online Play”</title>
		<link>http://arcadepimp.com/2009/11/kotaku-harada-%e2%80%9cfighting-games-aren%e2%80%99t-really-tailored-to-online-play%e2%80%9d/</link>
		<comments>http://arcadepimp.com/2009/11/kotaku-harada-%e2%80%9cfighting-games-aren%e2%80%99t-really-tailored-to-online-play%e2%80%9d/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 01:14:24 +0000</pubDate>
		<dc:creator>Combot</dc:creator>
				<category><![CDATA[Tekken 6]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Katsuhiro Harada]]></category>
		<category><![CDATA[Lag]]></category>
		<category><![CDATA[Namco Bandai]]></category>

		<guid isPermaLink="false">http://arcadepimp.com/?p=185</guid>
		<description><![CDATA[Tekken 6’s new online features were highly anticipated, but so far it’s turned out to be the game’s biggest weakness. And guess what. Katsuhiro Harada isn’t surprised.
]]></description>
			<content:encoded><![CDATA[<blockquote><p>Tekken 6’s new online features were highly anticipated, but so far it’s turned out to be the game’s biggest weakness. And guess what. Katsuhiro Harada isn’t surprised.</p>
<p>The lag in Tekken 6’s online play is unacceptably bad and Namco Bandai knows it. They’ve vaguely said that a downloadable patch will be available “as soon as it has passed rigorous testing procedures”. Clearly, they did not do enough rigorous testing on one of the game’s key components before releasing it.</p>
<p>Incidentally, when we asked you what you wanted to ask Harada-san, the question over online play was raised. So when I asked him if he thinks there’s a market for online play in fighting games… he had to stop and think about it.</p></blockquote>
<p><a href="http://www.kotaku.com.au/2009/11/harada-%e2%80%9cfighting-games-aren%e2%80%99t-really-tailored-to-online-play%e2%80%9d/">Article continues&#8230;</a></p>
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		<slash:comments>1</slash:comments>
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		<title>Patch: Addressing Lag Issues</title>
		<link>http://arcadepimp.com/2009/11/patch-addressing-lag-issues/</link>
		<comments>http://arcadepimp.com/2009/11/patch-addressing-lag-issues/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 02:36:46 +0000</pubDate>
		<dc:creator>Argonaut</dc:creator>
				<category><![CDATA[Tekken]]></category>
		<category><![CDATA[Tekken 6]]></category>
		<category><![CDATA[Lag]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Patch]]></category>

		<guid isPermaLink="false">http://arcadepimp.com/?p=110</guid>
		<description><![CDATA[If you haven't played Tekken 6 online, my recommendation is to wait. Namco Bandai will be releasing a patch to counter the lag issues that have been plaguing online play. It's just not worth the random losses due to extreme lag spikes.]]></description>
			<content:encoded><![CDATA[<p>If you haven&#8217;t played Tekken 6 online, my recommendation is to wait. I&#8217;ve witnessed a myriad of strange lag related issues, the worst of them causing my screen to flicker and drop frames as if I was trying to match 60Hz to 50Hz. On top of the fact that the Xbox360 controller d-pad is worse than&#8230; I can&#8217;t think of a controller that has a d-pad as bad as this&#8230; winning online is pure luck due to lag. Initially I thought that I was just versing American&#8217;s due to the fact that not many Australian&#8217;s would have had the game let alone playing it at 2AM on the day of release, but I was soon to realise, the lag was just that bad.</p>
<p>After tweeting about this issue this morning, <a href="http://arcadepimp.com/profile/31/">sonic.Gorilla</a> (<a href="http://twitter.com/bioxeed/">@bioxeed</a>) pointed me towards the following news article at <a href="http://shacknews.com/">Shacknews</a>:</p>
<blockquote><p><a href="http://www.shacknews.com/onearticle.x/61131">Namco Readying Tekken 6 Online Patch</a><br />
In a terse mailing, Namco Bandai today passed along word that it is working on downloadable update to Tekken 6 it hopes will &#8220;improve the online game experience.&#8221;</p>
<p>The update will be available to players of the recently released PlayStation 3 and Xbox 360 fighting game &#8220;as soon as it has passed rigorous testing procedures.&#8221; More details, including specifics on the addressed issues, are said to be coming &#8220;shortly.&#8221;</p>
<p>Though we&#8217;re still in the dark as to what the patch will contain, we do know that it won&#8217;t pack online cooperative play for Scenario Mode, as Namco was quite clear that the previously promised co-op update will arrive separately this winter.</p></blockquote>
<p>Lets hope they don&#8217;t screw something over in the process (touch wood).</p>
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